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Advanced [show]


Kody Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. He has moderate length white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with finding treasure.

History: The child of a Layabout, who enjoyed hunting, Kody was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better kind of golem.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Insomniac. Bonds: Rich, Adventurer, Nature. Occupation: Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Kody Kinsley, Male Human Commoner 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)16 (+3) 15 (+2)6 (-2)
Skills Investigation +5, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Justin Mori, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Attractive, Guardian. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Justin Mori, Male Human Ranger 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 16 (+3)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 14000 sp. Black pearl (800 gp). Lapis lazuli (4 gp). Deep blue spinel (800 gp). Red garnet (140 gp). 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gerald Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His blonde hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: His spouse's relatives view him with great suspicion; and he's looking for his big break

Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Family, Adventurer. Occupation: Bounty Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Blackwood, Male Human Wizard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)12 (+1) 15 (+2)15 (+2)
Skills Athletics +5, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 50 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Henry Sharps, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear grey clothing when he does not wear armor. He sports a long brown beard, and similarly colored long hair. He wears a mask on his face.

Personality: Eccentric and domineering, Henry will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Extrovert, Professionalism. Bonds: Rich, Adventurer. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Henry Sharps, Male Human Druid 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 17 (+3)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 900 sp. Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Half-Plate.


Social Check DCs


Rolf Crawford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in pastel turtlenecks beneath a grey coat with yellow slacks. With bright blonde hair and a scraggly beard. His green unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a slaver, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: Many brigands want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Enemies, Mentor. Occupation: Locksmith

Voice: Slurs words

Attributes [hide]

Rolf Crawford, Male Human Expert 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)18 (+4) 12 (+1)3 (-4)
Skills Intimidation -2, Nature +6
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Draconic, Ignan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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