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Advanced [show]


Aldous Sutton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. He has dyed his greying black hair a little too much giving a sharp black color. His green eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Aldous will drive conversation. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Extrovert. Flaws: Hedonist. Bonds: Attractive, Adventurer, Nature. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Aldous Sutton, Male Human Bard 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)12 (+1) 6 (-2)12 (+1)
Skills Intimidation +4, Survival +1
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Lewis Abram, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky pastel painted plate armor. He has a penchant for wearing a ring with an oversized opal on his right hand. He has done his best to style his white hair to look like a famous performer. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Jeweler business at a young age. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Jeweler.

Motivation: Expand his business; and money/treasure

Ideals: Logical. Flaws: Shy. Bonds: Rich, Job, Slave. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Lewis Abram, Male Human Adept 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)15 (+2) 8 (-1)13 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Miles Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He has a slight overbite and is overall scrawny. His golden hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is a bit of a xeno-phobe, disliking non-Humans.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Artistic. Flaws: Racist, Fearful. Bonds: Nature, Job. Occupation: Tailor

Voice: Spits and sputters

Attributes [hide]

Miles Allerton, Male Human Monk 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)15 (+2) 7 (-2)15 (+2)
Skills Athletics +5, Insight +0
Senses Passive Perception 8
Languages Common, Gnoll, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40 pp. Malachite (12 gp). Banded agate (12 gp). Lapis lazuli (12 gp).


Social Check DCs


Anselm Graeme, Male Human [Permalink]

Personal [hide]

Description: An older man who wears light armors faded through time and improper care, he is not a threatening figure. He keeps his black hair in a flapper bob. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 18th year, his parents were killed by a goblins raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his dancing dream.

Motivation: Revenge.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Barrister

Voice: Nasally tone

Attributes [hide]

Anselm Graeme, Male Human Commoner 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)14 (+2) 17 (+3)7 (-2)
Skills Investigation +5, Nature +5
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 600 gp. Violet garnet (800 gp). Rhodochrosite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Vance, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. His red hair is greasy and uncared for. He has gleaming, smiling hazel eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and to get a good night's sleep

Ideals: Philantrophist, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Actor

Voice: Speaks with squeezed throat

Attributes [hide]

Gomory Vance, Male Human Rogue 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)10 (+0) 15 (+2)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: Deep blue spinel (1100 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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