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Advanced [show]


Randal Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: Randal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Around other people he will do his best to conceal his emotions and appear jolly.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Randal was left his mother's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Military, Adventurer. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Randal Whitby, Male Human Aristocrat 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Bernard Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is auburn and very short. His hazel eyes dart from person to person.

Personality: He is irascible and easily irritated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. After a long history of fighting, Bernard and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Religious, Immigrant, Job. Occupation: Bellfounder

Voice: American accent

Attributes [hide]

Bernard Cooper, Male Human Warlock 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 14 (+2)7 (-2) 10 (+0)12 (+1)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Addington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With bright golden hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Ernest hails from a village terrorized by illithids. He worked as a nervous Sailor and found it very stressful. He has set out to sabotage the competition.

Motivation: A deep hatred of illithids; and balancing his hectic life and new sailor responsibilities is difficult

Flaws: Fearful. Bonds: Rich, Attractive, Job, Enemies. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

Ernest Addington, Male Human Ranger 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Arcana +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Balimaar Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is long and unkept. He has violet eyes.

Personality: Eccentric and domineering, Balimaar will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Balimaar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Extrovert, Gifted. Flaws: Ugly. Occupation: Brewer

Voice: Indian accent

Attributes [hide]

Balimaar Dayton, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 13 (+1)6 (-2) 13 (+1)17 (+3)
Skills Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Ansley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey shirt with thin black vertical stripes and blue pants. His white hair is unkempt and raggedy. His violet unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to end his boredom

Ideals: Opinionated. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Architect

Voice: Dark and ominous

Attributes [hide]

Trym Ansley, Male Human Commoner 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills History +5, Insight +4
Senses Passive Perception 12
Languages Common, Aquan, Auran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Banded mail.


Social Check DCs

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