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NPC Generator

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Advanced [show]


Cory Brent, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a large tan jacket. He wears his golden hair up in a very large beehive style do. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: In love, Job. Occupation: Animal Trainer

Voice: Voice breaks

Attributes [hide]

Cory Brent, Male Human Rogue 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)17 (+3) 12 (+1)18 (+4)
Skills History +5
Senses Passive Perception 11
Languages Common, Ignan, Druidic, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 50 pp. Red garnet (60 gp). Golden pearl (60 gp). Moss agate (13 gp). Chrysoprase (60 gp).


Social Check DCs


Trey Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a violet suit. He keeps his golden hair in a flapper bob. His half smiles and green eyes are beguiling and draw you in.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Fighting. Bonds: Attractive, Job, Rich, Military. Occupation: Mayor

Voice: Speaks through clenched teeth

Attributes [hide]

Trey Barclay, Male Human Cleric 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 6 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 5 (-3)10 (+0) 15 (+2)14 (+2)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 4000 cp. Alexandrite (700 gp). 1 Everburning torch. 2 Holy water. 3 Alchemist’s fire.


Social Check DCs


Conrad Anderton, Male Human [Permalink]

Personal [hide]

Description: This western man wears a yellow shirt with thin brown vertical stripes and yellow pants. His clothes are grease stained in places. His brown hair is matted, messy, and big. His gray eyes dart from person to person to random spaces in the air.

Personality: Conrad wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Conrad Anderton, Male Human Wizard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)8 (-1) 15 (+2)10 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. 1 Half-Plate.


Social Check DCs


Justin Van Es, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a white tunic with grey highlights, and long tan pants that bunch up around his shoes. He sports a flattop hair cut. His gray eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Justin was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Justin's father didn't care for him much, and the feeling was mutual. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A strong sense of loyalty to Human people; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Ugly, Antagonistic, Racist. Bonds: Rich, In love. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Justin Van Es, Male Human Bard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp.


Social Check DCs


Peter Marston, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and tan robe with the hood down. His red hair is thinning but still full. His fierce blue eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Adept school at a young age so that he could practice his druidic talents. He has set out to sabotage the competition.

Motivation: He feels the way he acts is they only way to get by in the world; and he feels threatened by others

Ideals: Persistence, Gifted, Impeccable. Flaws: Fearful. Bonds: Job. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Peter Marston, Male Human Adept 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)11 (+0) 16 (+3)9 (-1)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp.


Social Check DCs

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