Wymar Spaulding, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. He carries with him a set of monstrous two handed axes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is auburn and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He has never given up on his painting dream.
Motivation: He is terrified, and will act out of fear; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Artistic. Flaws: Shy, Fearful. Bonds: Attractive, Nature. Occupation: Unemployed
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 25 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 800 gp. Malachite (4 gp). Black pearl (1100 gp). Golden yellow topaz (1100 gp).
Lewis Haley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. With bright silver hair and a scraggly beard. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He snorts whenever he laughs or is feeling confident. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: When he was but 6 years old his parents immigrated from the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Doesn't want to be a Barber and was forced into it by his family; and someone believes him a fraud
Ideals: Persistence. Bonds: Attractive, Immigrant, Family, Enemies. Occupation: Barber
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Godfrey Clare, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear blue clothing when he does not wear armor. He is portly but not overly obese. His small hat is riddled with cuts and holes. His fierce hazel eyes like to dwell on things.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born in the south his family was never financially stable. Cursed with lycanthropy at a very young age, Godfrey has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things; and he is content
Flaws: Ugly, Disease, Mundane. Bonds: Family, Poor. Occupation: Baker
Voice: Australian accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
William York, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is knotted and matted. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to make people angry or surprised. He also is a firm believer in the manly ideal.
History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, William and his spouse have recently divorced.
Motivation: To get a good night's sleep; and to prove his worth to the world
Ideals: Fighting. Flaws: Antagonistic, Impulsive, Insomniac. Occupation: Glassblower
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 2000 sp. Blue quartz (9 gp). Sard (80 gp). Blue quartz (9 gp). Jet (100 gp).
Shane Crawford, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist. Bonds: Rich, Attractive, Guardian, Adventurer, Religious. Occupation: Actor
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 47 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Dwarven, Gnome, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 400 gp. Violet garnet (1600 gp). White pearl (70 gp). Rhodochrosite (9 gp). Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
