Theobald Wharton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his greatsword. His black hair is greasy and uncared for. He has several tiny opal earrings on each ear.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Rich. Occupation: Farmer
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 400 gp.
Theobald Cotton, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is physically well-built. He wears his hair in dreadlocks. He has gray eyes and a white hat with a black feather.
Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Gifted from a young age, Theobald studied abroad. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He's also a talented Ploughman, but doesn't like to broadcast it.
Motivation: His spouse's relatives view him with great suspicion; and further expansion of business
Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Merchant
Voice: German accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Obsidian (15 gp). Aquamarine (900 gp). Tiger eye turquoise (15 gp). 1 Healer’s kit.
Percival Budd, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He is tall, broad shouldered and powerfully built. His blonde hair is still thick. His gray eyes are slightly larger than normal.
Personality: He is business-like. He takes instructions and follows them to the letter. He plays an instrument quite well.
History: Born to a Bricklayer, his mother struggled to pay the bills. His parents enrolled him in a Bard school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and to clean up the streets
Ideals: Professionalism, Artistic, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Ruler
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Clerebold Middleton, Male Human [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. He carries a battered spear and tarnished hand crossbow as well. He has done his best to style his brown hair to look like a famous performer. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of orcs once and for all.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 15th year, his parents were killed by a orcs raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Someone believes him a fraud; and to protect his home
Ideals: Fighting. Bonds: Attractive, Guardian, Enemies, Slave. Occupation: Body Guard
Voice: Irish accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate.
Robert Camden, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a white top hat and white clothes. His hair is long and red with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. This hazel eyed southerner is not easily forgotten.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He works hard and plays hard.
History: Robert was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Miner.
Motivation: He is compelled to act according to his religious beliefs; and he is greedy
Ideals: Optimist. Flaws: Hedonist. Bonds: Job, Rich, Religious. Occupation: Miner
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Half-Plate. 1 Banded mail. 1 Masterwork Heavy steel shield.
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