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NPC Generator

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Advanced [show]


Simon Trollope, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple grey robe with brown stripes complete with hood. His hair is brown and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Simon was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Body Guard soon after.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Flaws: Insane. Bonds: Attractive, Job, Military, Family. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Simon Trollope, Male Human Ranger 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)10 (+0) 13 (+1)9 (-1)
Skills Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. Rich purple corundum (700 gp).


Social Check DCs


William Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his chestnut hair up in a very large beehive style do. His eyes, though not visible through his cowl, are hazel.

Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his old friends

Ideals: Extrovert, Gifted. Bonds: Mentor, Adventurer, Enemies. Occupation: Laborer

Voice: Shortens vowels

Attributes [hide]

William Eastaughffe, Male Human Commoner 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Adelard Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak, and carries hand crossbows. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the north to a Stylist, Adelard learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a tanner again

Ideals: Fighting, Opinionated. Bonds: Enemies, Job, Attractive, Debt. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Adelard Pinkerton, Male Human Cleric 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 6
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)3 (-4) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged -2 / 1d10-4, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Godfrey Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. He has a small bristly mustache and wavy white hair. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Revenge; and a deep hatred of orcs

Ideals: Logical. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Enemies. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Godfrey Tickle, Male Human Paladin 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 15 (+2)18 (+4)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 28000 cp.


Social Check DCs


Roger Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a brown suit, violet shirt, and grey tie. His moppish white hair is in a traditional bowl cut. He has a dull look in his gray eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A powerful wizard made him what he is. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 13 years.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Athletic, Opinionated. Bonds: Job, Mentor, Adventurer. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Roger Dumph, Male Human Sorcerer 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)15 (+2) 7 (-2)16 (+3)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Celestial, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 15000 sp. Chrysoprase (30 gp). Carnelian (30 gp). 1 Minor magic item.


Social Check DCs

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