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NPC Generator

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Advanced [show]


Thomas Haley, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His hair is white and curly. This violet eyed southerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.

History: The child of a Mason, who enjoyed hunting, Thomas was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He's since become an addict/alcoholic.

Motivation: He has a crush on the local Mason; and he's in love

Ideals: Persistence, Gifted. Flaws: Addict. Bonds: Nature, Has a crush. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Thomas Haley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. Banded agate (16 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp).


Social Check DCs


Gerald Woods, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears a tight fitting white shirt and pants. His left leg appears badly burned and disfigured. With a patchy silver beard and wild silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy, self-centered, vain, and jealous.

History: The child of western immigrants he idolized his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: Wants his loneliness to end; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Selfish. Bonds: Immigrant, In love. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Gerald Woods, Male Human Commoner 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)9 (-1) 8 (-1)14 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 500 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Diggory Langston, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Knight. He wears a wide-brimmed hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Flaws: Disease. Bonds: Attractive, Military. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Diggory Langston, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Rolf Clinton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems, and carries longbows. With bright blonde hair and a scraggly beard. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and human compassion

Ideals: Fighting, Disciplined, Artistic. Flaws: Fearful, Racist. Bonds: Rich. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Rolf Clinton, Male Human Aristocrat 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Godfrey Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His moppish silver hair is in a traditional bowl cut. His eyes are likewise violet.

Personality: He is happy with his job as a Shepherd. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Flaws: Impulsive. Bonds: Job, Family, Adventurer. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Godfrey Anderton, Male Human Warlock 9
Medium (5'3") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 14 (+2)16 (+3)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: 1000 gp. Freshwater pearl (15 gp). Smoky quartz (80 gp). Jade (110 gp).


Social Check DCs

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