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NPC Generator

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Advanced [show]


Ernest Cason, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man is wearing colorful clothing, dressed as a Dilettante. His golden hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He never swears and excessively uses polite adverbs when speaking. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.

Motivation: Wishes to resurrect an old love; and regain custody of his son

Ideals: Optimist. Bonds: Religious, Adventurer, Family, In love. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Cason, Male Human Cleric 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 9 (-1)13 (+1)
Skills Nature +5, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60000 cp.


Social Check DCs


Drogo Lincoln, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He has the majority of his body covered in plate. His hair is golden and curly. This amber eyed easterner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Humans. A true patriot, Drogo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the east, but his parents moved at a very young age to the south. Drogo was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Miner. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Military, Immigrant. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Drogo Lincoln, Male Human Aristocrat 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)4 (-3) 10 (+0)17 (+3)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 14000 sp. Red spinel (130 gp).


Social Check DCs


Bertram Washington, Male Human [Permalink]

Personal [hide]

Description: An older man who is typically in his Banker uniform, he is not a threatening figure. He wears a top hat to cover his moderate length chestnut hair. His eyes are green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He became a Banker soon after.

Motivation: He seems to be bored by most things; and further expansion of business

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Bertram Washington, Male Human Adept 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Bertram Hastings, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is wearing the road beaten gear of a warrior, marred by teas. His red hair is knotted and matted. His eyes, though not visible through his cowl, are hazel.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He never wears the same outfit twice, unless he absolutely has to.

History: Bertram was born in the north. At a young age he loved to build and create. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many goblins want him driven away; and he wants revenge against goblins

Ideals: Fighting, Artistic, Persistence. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Bertram Hastings, Male Human Warlock 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)11 (+0) 16 (+3)10 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 20000 cp.


Social Check DCs


Diggory Upton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tan top hat and tan clothes, he is not a threatening figure. His tied-back hair is brown. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 12 years.

Motivation: He's in love; and he has a crush on the local performer

Ideals: Justice. Flaws: Insomniac. Bonds: Military, Job, Has a crush. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Diggory Upton, Male Human Sorcerer 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 9 (-1)15 (+2)
Skills History +4, Medicine +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 30000 cp. Malachite (16 gp). Star rose quartz (40 gp). Golden pearl (60 gp). Violet garnet (1400 gp). 1 Silk rope. 1 Simple lock.


Social Check DCs

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