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NPC Generator

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Advanced [show]


Alexandre Weld, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a sickle on his belt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is thinning but still full. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Alexandre grew up listening to his father's many stories. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Actor

Voice: Scandinavian accent

Attributes [hide]

Alexandre Weld, Male Human Warrior 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)14 (+2) 13 (+1)4 (-3)
Skills Deception -1
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 40 pp. 1 Everburning torch.


Social Check DCs


Roger Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting tan shirt and pants. His white hair is styled in orderly dreadlocks. His eyes are a pleasant gray.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Marshal business at a young age. He moved from fad to fad and when he turned 15 he discovered dancing. He used his abilities to travel the world and help people.

Motivation: Regain custody of his daughter; and sabotage a competitor

Ideals: Gifted, Artistic, Philantrophist. Bonds: Job, Family. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Roger Hallewell, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 17 (+3)7 (-2)
Skills Acrobatics +3, Intimidation +0
Senses Passive Perception 13
Languages Common, Infernal, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +0

Possessions: 3000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kody Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is physically well-built. He wears his golden hair up in a very large beehive style do. This gray eyed easterner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the east to a Stylist, Kody learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor.

Flaws: Shy, Secretive. Bonds: Job, Adventurer. Occupation: Stylist

Voice: High pitched, excited

Attributes [hide]

Kody Winterbourne, Male Human Commoner 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)12 (+1) 11 (+0)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Theobald Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. His hair is red and curly. His green eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his sister before him, after school he went straight into learning to become a Blacksmith. He now owns his own business.

Motivation: A deep hatred of giants; and many giants want him driven away

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Blacksmith

Voice: Thin and wheezing

Attributes [hide]

Theobald Stapleton, Male Human Cleric 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 17 (+3)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp.


Social Check DCs


Heward Stratford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a worn and beaten armor. His red hair, when down, is lengthy. His eyes are a pleasant brown.

Personality: Heward hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a mechanic, and taught him how to fix just about anything. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Artistic, Persistence. Flaws: Mundane, Fearful. Bonds: Job. Occupation: Barrister

Voice: Complex vocabulary, royal

Attributes [hide]

Heward Stratford, Male Human Sorcerer 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)11 (+0) 9 (-1)10 (+0)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs

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