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NPC Generator

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Advanced [show]


Theodoric Royal, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. His chestnut hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: The child of western immigrants he idolized his mother. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Human compassion; and regain custody of his son

Ideals: Fighting, Persistence. Flaws: Racist. Bonds: Poor, Immigrant, Family. Occupation: Shepherd

Voice: Can't modulate volume

Attributes [hide]

Theodoric Royal, Male Human Rogue 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common, Druidic, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Cory Cooper, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His moppish silver hair is in a traditional bowl cut. His eyes are green and catlike.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Cory is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Cory was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He struck the Mortician job and began his own company from there.

Motivation: He feels the way he acts is they only way to get by in the world; and human compassion

Ideals: Impeccable. Flaws: Racist. Bonds: Family, Job, Adventurer. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Cory Cooper, Male Human Barbarian 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 15 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Ogden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a white shirt with thin blue vertical stripes and violet pants. He wears his white hair down. His gray eyes are passionate and lively.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a slaver, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Passionate, Joker, Logical. Flaws: Ugly. Bonds: Mentor. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Clerebold Ogden, Male Human Warrior 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 40 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Reid, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally shirtless and showing off his tattooed chest. He keeps his auburn hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: A powerful slaver made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Servant.

Motivation: Money/treasure; and expand his business

Flaws: Insane. Bonds: Immigrant, Mentor, Job, Rich. Occupation: Servant

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Reid, Male Human Sorcerer 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Religion +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 5000 sp.


Social Check DCs


Chad Badger, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He has no hair. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great joy in being the best Glassblower in town.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Glassblower for hire.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Antagonistic, Insane. Bonds: Job, Military. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Chad Badger, Male Human Barbarian 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)17 (+3) 18 (+4)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 14
Languages Common, Druidic, Terran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp.


Social Check DCs

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