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NPC Generator

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Conrad Colby, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With a patchy golden beard and wild golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.

History: He was born in the west. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life; and money/treasure

Ideals: Gifted. Flaws: Impulsive, Depressed. Bonds: Immigrant, Rich. Occupation: Server

Voice: Hissing voice

Attributes [hide]

Conrad Colby, Male Human Aristocrat 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 12 (+1)9 (-1)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Wakefield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, violet cloak. His chestnut hair is knotted and matted. His violet eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. Energy wise he seems alert and responsive.

History: He got into the Bookbinder business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now owns his own business.

Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Bookbinder

Voice: Sighs a lot, exhausted

Attributes [hide]

Norman Wakefield, Male Human Monk 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anselm Livingstone, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. He has a golden handlebar mustache and slicked back golden hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Anselm was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Job, Family. Occupation: Seamstress

Voice: Slow speaker

Attributes [hide]

Anselm Livingstone, Male Human Rogue 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)13 (+1) 15 (+2)7 (-2)
Skills Deception +1, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1000 gp. Silver pearl (100 gp). Zircon (60 gp). Deep blue spinel (1400 gp). Alexandrite (1400 gp). Banded agate (8 gp).


Social Check DCs


Gomory Kitchur, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of rapiers on his belt, each one with a ruby on the hilt. His chestnut hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gomory Kitchur, Male Human Rogue 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 16 (+3)9 (-1) 14 (+2)11 (+0)
Skills Athletics -1, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ernest Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is auburn and curly. His gray unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Herbalist mother left him crippled. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Disease, Antagonistic, Shy. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Ernest Myerscough, Male Human Ranger 10
Medium (6'5") Human, Neutral Good (CR 10)
Armor Class 12
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills History +4, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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