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NPC Generator

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Advanced [show]


Tim Langley, Male Human [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his warhammer. He carries a battered spear and tarnished warhammer as well. He wears a colorful flower in his chestnut hair. His eyes are a pleasant violet.

Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his poetry dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Artistic. Bonds: Attractive. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Tim Langley, Male Human Warrior 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 60 pp.


Social Check DCs


Ernest Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is cut close to his head. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his brother before him, after school he went straight into learning to become a Carpenter. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Ideals: Joker. Flaws: Mundane. Bonds: Rich, Has a crush, Job. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Ernest Trowbridge, Male Human Warrior 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)10 (+0) 9 (-1)6 (-2)
Skills Acrobatics +1, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. 1 Tanglefoot bags. 5 Acid flasks.


Social Check DCs


Kyle Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green shirt with thin red vertical stripes and brown pants. His chestnut hair is lengthy and is close to two feet long. He has several tiny jet earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a necromancer, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wishes to resurrect an old love; and he is greedy

Ideals: Athletic. Flaws: Insomniac. Bonds: Rich, In love, Mentor. Occupation: Body Guard

Voice: Old Prospector

Attributes [hide]

Kyle Roscoe, Male Human Expert 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 16 (+3)17 (+3) 11 (+0)16 (+3)
Skills Performance +6, Stealth +1
Senses Passive Perception 10
Languages Common, Draconic, Undercommon, Giant
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Washington, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He has the majority of his body covered in plate, and his gloved hand is found clutching a club. His silver hair is cut short. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is mildly Human supremacist, though he does not identify as such. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trey hails from a village terrorized by goblins. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by goblins. Trey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Someone believes him a fraud.

Flaws: Racist. Bonds: Attractive, Military, Enemies. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Trey Washington, Male Human Ranger 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 7
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 14 (+2)16 (+3) 15 (+2)17 (+3)
Skills Investigation +6, Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll, Gnome, Terran
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs


Trym Upton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fine chain shirt which he covers with black colored cloaks and clothing. With a patchy chestnut beard and wild chestnut hair. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trym was born in the north. At a young age he loved to build and create. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Persistence. Flaws: Shy, Fearful, Insane. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Trym Upton, Male Human Adept 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)10 (+0) 11 (+0)7 (-2)
Skills Performance +0, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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