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NPC Generator

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Advanced [show]


Thomas Merton, Male Human [Permalink]

Personal [hide]

Description: An older man who is typically in his Soapmaker uniform, he is not a threatening figure. He wears a colorful flower in his blonde hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Soapmaker business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted from career to career and currently works as a Soapmaker.

Motivation: Further expansion of business.

Flaws: Addict, Antagonistic. Bonds: Job, Attractive, Enemies. Occupation: Soapmaker

Voice: Soft and melodious

Attributes [hide]

Thomas Merton, Male Human Wizard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp.


Social Check DCs


Frederick Shirley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has done his best to style his brown hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of southern immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.

Motivation: Doesn't want to be a Painter and was forced into it by his family; and he has a crush on the local fortune-teller

Ideals: Philantrophist, Persistence. Flaws: Hedonist. Bonds: Poor, Immigrant. Occupation: Painter

Voice: Ums and uhs a lot

Attributes [hide]

Frederick Shirley, Male Human Expert 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)10 (+0) 15 (+2)15 (+2)
Skills Deception +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Tiger eye turquoise (12 gp). Silver pearl (90 gp).


Social Check DCs


Conrad Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his tan robe and has his bastard sword always slung over his shoulder. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, Conrad studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Gifted, Fighting. Flaws: Hedonist. Bonds: Job, Family. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Conrad Halsey, Male Human Monk 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Religion +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp. Golden yellow topaz (900 gp). Obsidian (5 gp). 1 Alchemist’s fire. 3 Antitoxin. 3 Tanglefoot bags.


Social Check DCs


Miles Rutland, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. His black hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He is a Maurezhi in disguise. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break.

Bonds: Attractive, Family, Adventurer, Immigrant. Occupation: Armorer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Miles Rutland, Male Human Adept 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 11 (+0)18 (+4)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 2100 sp.


Social Check DCs


Anselm Huckabee, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and typically wears yellow cloth garments or leather armor. His right hand appears badly burned and disfigured. He has a brown handlebar mustache and slicked back brown hair. His blue eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born at the edge of vast desert. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Disciplined, Professionalism. Bonds: Nature, Immigrant. Occupation: Weaver

Voice: American accent

Attributes [hide]

Anselm Huckabee, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)7 (-2) 12 (+1)7 (-2)
Skills Nature +0, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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