Conrad Harper, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses like a well dressed Engraver does. His red hair is knotted and matted. He has a dull look in his green eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a great chef.
History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He became a Engraver soon after.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Gifted, Fighting. Flaws: Selfish. Bonds: Job, Attractive. Occupation: Engraver
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Patrick Winterbourne, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he sports yellow clothing, slightly heavier than average wear. He keeps his golden hair in a flapper bob. His brown eyes lackadaisically let the world flow into them.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the north, but his parents moved at a very young age to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.
Motivation: He wants revenge against brigands; and revenge
Ideals: Philantrophist. Bonds: Attractive, Enemies, Immigrant, Mentor. Occupation: Junk Dealer
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Chad Wellington, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears baggy black pantaloons and a red scarf. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: The child of a Guard, who enjoyed hunting, Chad was taken on many hunting expeditions. After coming to the age of reason, Chad took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Gifted, Impeccable. Flaws: Emotional. Bonds: Attractive, Nature. Occupation: Spy
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 10000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp).
Miles Abram, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is brown and curly. His thin eyebrows rest above his beady amber eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.
History: Miles was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. In the meantime he has taken over work as a Unemployed and occasionally as a mercenary.
Motivation: He wants to meet his childhood hero; and he would like to get married and retire
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Has a crush. Occupation: Unemployed
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 9 (-1) | 16 (+3) | 8 (-1) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnoll, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 6000 sp. A miniature golden chest with tiny emeralds lining the top (30 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver chalice with lapis lazuli gems (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Balimaar Chatham, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is knotted and matted. His hazel eyes dart from person to person.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Bellfounder soon after.
Motivation: He's looking for his big break.
Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Bellfounder
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 35 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 6000 sp. Bloodstone (50 gp).
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