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Advanced [show]


Geoffrey Quinton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears pastel trousers with grey and tan striped suspenders. He wears various colorful collared shirts. He has moderate length brown hair. His face is covered beneath a completely black helmet.

Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Stylist in town.

History: Geoffrey was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Stylist job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Stylist and was forced into it by his family; and marry his sister to traveling adventurers

Flaws: Shy. Bonds: Job, Family, Enemies. Occupation: Stylist

Voice: Booming voice

Attributes [hide]

Geoffrey Quinton, Male Human Cleric 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 700 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). A roughly beaten golden orb (110 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Branson, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy blonde hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Priest. He turns his eye from what people do, preferring to live and let live. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Priest business at a young age. His childhood dream was to be a Herbalist, but he was a colossal failure. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and expand his business

Flaws: Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Henry Branson, Male Human Rogue 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 59 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)14 (+2) 13 (+1)17 (+3)
Skills Arcana +5, Deception +6
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 100000 cp. Black velvet mask with numerous citrines (80 gp). Fire opal pendant on a fine gold chain (2100 gp). Solid gold idol (800 gp).


Social Check DCs


Arnold Barton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He prefers to wear yellow pants and tee shirts. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Interpreter, but he was a colossal failure. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to be a interpreter again

Ideals: Disciplined. Flaws: Addict. Bonds: Job, Poor, Guardian. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Arnold Barton, Male Human Monk 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)14 (+2) 7 (-2)12 (+1)
Skills Animal Handling +0, Performance +3
Senses Passive Perception 8
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hugh Chatham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears baggy pastel pantaloons and a green scarf. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with unlife at a very young age, Hugh has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic, Disease. Occupation: Miner

Voice: Russian accent

Attributes [hide]

Hugh Chatham, Male Human Aristocrat 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Percival Easton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of the sun god around his neck, and a hammer on his belt. He wears his golden hair up in a very large beehive style do. His eyes, though not visible through his cowl, are hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Percival took refuge in the large cave and found the beat up hammer and armor he uses now. He has never given up on his singing dream.

Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate, Artistic. Bonds: Poor, Nature. Occupation: Crown-heir

Voice: Scottish accent

Attributes [hide]

Percival Easton, Male Human Cleric 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)16 (+3) 11 (+0)5 (-3)
Skills History +6, Intimidation +0
Senses Passive Perception 10
Languages Common, Giant, Abyssal, Auran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp. Silver comb with moonstones (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). 1 Minor magic item.


Social Check DCs

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