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John Kirby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady brown eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Some 7 years later his spouse died after the birth of his son. Heartbroken, John never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Professionalism. Flaws: Ugly, PTSD. Bonds: Rich, In love. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

John Kirby, Male Human Ranger 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)19 (+4) 8 (-1)13 (+1)
Skills History +7, Insight +2
Senses Passive Perception 9
Languages Common, Orc, Ignan, Infernal, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Bloodstone (50 gp). 1 Minor magic item.


Social Check DCs


Kody Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a cross on it. His tied-back hair is golden. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is skeptical of what others tell him and is slow to trust.

History: The child of a Barrister, who enjoyed hunting, Kody was taken on many hunting expeditions. A gifted student he started as a Barrister, but he got bored and became a Carpenter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern

Ideals: Impeccable. Flaws: Emotional, Shy. Bonds: Nature, Job. Occupation: Carpenter

Voice: Pirate accent

Attributes [hide]

Kody Ryley, Male Human Sorcerer 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)13 (+1) 15 (+2)9 (-1)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 500 gp. Zircon (20 gp). Banded agate (4 gp). Zircon (20 gp).


Social Check DCs


Norman Marlowe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is heavily combed to the right. He has a tattooed face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is an amazing painter.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Courier arts, while his father instructed him in etiquette, music and courtly manner. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting, Gifted. Bonds: Immigrant, Attractive, Rich. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Norman Marlowe, Male Human Expert 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)17 (+3) 13 (+1)16 (+3)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Abyssal, Halfling, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gomory Nash, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He keeps his silver hair in a flapper bob. He has violet eyes.

Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. He believes the world needs to unite to get rid of brigands once and for all.

History: Born in the west to a Guard, Gomory learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Guard.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and wants a kiss

Ideals: Entrepeneur. Bonds: Has a crush, Enemies, Job. Occupation: Guard

Voice: French accent

Attributes [hide]

Gomory Nash, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)7 (-2) 14 (+2)8 (-1)
Skills Intimidation +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Violet garnet (300 gp). Amber (100 gp). Freshwater pearl (10 gp).


Social Check DCs


Drogo Blankley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears suspenders and yellow workpants. His shirt is black, and he wears a heavy yellow leather apron most of the time, and is pretty ugly. His hair is cut close to his head. His green eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Drogo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Bounty Hunter, his father struggled to pay the bills. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Masseuse and was forced into it by his family.

Flaws: Ugly, Hedonist. Bonds: Family, Poor, Enemies. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Drogo Blankley, Male Human Warrior 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)10 (+0) 15 (+2)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Emerald (900 gp). Black opal (900 gp).


Social Check DCs

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