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Advanced [show]


Roland Barlow, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a scimitar. He wears a colorful flower in his black hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his old friends.

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Roland Barlow, Male Human Druid 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)12 (+1) 9 (-1)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp.


Social Check DCs


Aldous Vance, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears blue trousers with brown and yellow striped suspenders. He wears various colorful collared shirts. His hair is long and black with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His amber eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Aldous was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered music. He has drifted from career to career and currently works as a Navigator.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Job, Attractive. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Aldous Vance, Male Human Druid 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)12 (+1) 6 (-2)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 8000 sp.


Social Check DCs


Ralf Kirby, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a grey costume with the symbols of death on his torso. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Military. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Ralf Kirby, Male Human Monk 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)9 (-1) 13 (+1)15 (+2)
Skills Nature +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 37000 sp. Jet (50 gp). Deep green spinel (50 gp). 1 Good lock. 1 Good lock. 1 Healer’s kit. 1 Masterwork Musical instrument.


Social Check DCs


John Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Eccentric and domineering, John will drive conversation. He enjoys reading and quiet.

History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barrister. He hasn't told them the truth, but wants to settle down with them.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Extrovert, Logical. Bonds: Nature, Has a crush, Family. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

John Cumberbatch, Male Human Aristocrat 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)11 (+0) 17 (+3)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. Brass mug with jade inlays (100 gp). A delicate silver chain set with a tourmaline (20 gp). Old masterpiece painting (800 gp).


Social Check DCs


Hubert Marley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered club and tarnished sai as well. He wears a deerstalker hat to cover his moderate length brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and sabotage a competitor

Ideals: Fighting, Justice. Bonds: Attractive, Job, Military. Occupation: Courier

Voice: Old thin voice

Attributes [hide]

Hubert Marley, Male Human Commoner 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)11 (+0) 15 (+2)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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