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Advanced [show]


Solomon Ramsey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears professional attire and is in decent physical shape. His silver hair is lengthy and is close to two feet long. His skin is flawless and his brown eyes scan people very quickly.

Personality: He likes to make people angry or surprised. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born several months after his mother was called into army service. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Solomon Ramsey, Male Human Rogue 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)6 (-2) 12 (+1)10 (+0)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His tied-back hair is golden. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Robert lived on a farm with his father, near the main road leading to a nearby town. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Optimist, Logical. Flaws: Fearful. Bonds: Rich, Family. Occupation: Knight

Voice: Boston accent

Attributes [hide]

Robert Middleton, Male Human Sorcerer 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 14 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)9 (-1) 11 (+0)15 (+2)
Skills Arcana +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (3000 gp). Gold dragon comb with red garnet eye (1300 gp). A delicate brass dragon egg (60 gp).


Social Check DCs


Ralf Nash, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a desert tribe. His psionic abilities were realized during a raid on his village. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Gifted. Bonds: Attractive, Nature. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Ralf Nash, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 13 (+1)17 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Alexandre Warwick, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, typically a more casual-formal manner, and a wedding ring on his left hand. He wears a colorful flower in his chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a logical person and will generally grow upset if things defy logic and science.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His necromantic abilities were realized during a raid on his village. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Gifted, Logical. Bonds: Attractive, In love, Military. Occupation: Bowyer

Voice: Eastern European accent

Attributes [hide]

Alexandre Warwick, Male Human Warlock 9
Medium (6'0") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)13 (+1) 12 (+1)7 (-2)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 900 gp.


Social Check DCs


Gomory Rowley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His head has been shaved. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a Detective, his mother struggled to pay the bills. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted necromantic powers by his dying sister.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Gomory Rowley, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)15 (+2) 16 (+3)9 (-1)
Skills Religion +5, Survival +6
Senses Passive Perception 13
Languages Common, Giant, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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