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NPC Generator

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Advanced [show]


Simon Upton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple green robe with red stripes complete with hood, and is pretty ugly. He wears his white hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: A skeptical and narcissistic man, Simon's first love is himself. His second love is also himself. He pushes his goals aggressively. He is also a coward if confronted.

History: Sold as a small child to a slaver, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He has never given up on his dancing dream.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Ugly, Fearful, PTSD. Bonds: Mentor. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Simon Upton, Male Human Adept 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)14 (+2) 18 (+4)14 (+2)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Sylvan, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Conrad Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a well pressed and immaculate suit (or dress). His hair is long and chestnut with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. His thin eyebrows rest above his beady gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Conrad grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Athletic. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Conrad Clapham, Male Human Barbarian 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Insight +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Clerebold Ryland, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man is wearing a long, pastel, dusty cloak. He has wavy blonde hair. He wears large thick round spectacles.

Personality: Clerebold wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Meet up once more with his childhood friend.

Ideals: Disciplined, Philantrophist, Artistic, Justice. Bonds: Adventurer. Occupation: Crown-heir

Voice: Uses sign language

Attributes [hide]

Clerebold Ryland, Male Human Paladin 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)9 (-1) 8 (-1)16 (+3)
Skills Athletics +1, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Clerebold Altham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He is an epitome of beauty. His hair is auburn and curly. He has gleaming, smiling amber eyes.

Personality: He acts crazy and hedonistic. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the north to a Marshal, Clerebold learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Hedonist, Impulsive. Bonds: Attractive, Job. Occupation: Marshal

Voice: American accent

Attributes [hide]

Clerebold Altham, Male Human Bard 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Insight +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Darby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Painter does. He has no hair. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He always tries to repair and not replace. It was this mentality that drove him into the Painter business.

History: The child of northern immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Thomas took refuge in the ruined castle and found the beat up kukri and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Nature, Immigrant. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Thomas Darby, Male Human Expert 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 12 (+1)8 (-1)
Skills Nature +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 500 gp. Black opal (1100 gp). White pearl (70 gp). Black star sapphire (1100 gp). Aquamarine (800 gp).


Social Check DCs

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