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Advanced [show]


Trey Kent, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a very tight haircut. He has brown eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Trey took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is content; and he is unsatisfied with his job

Flaws: Impulsive, Mundane. Bonds: Job, Nature, Has a crush. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Trey Kent, Male Human Cleric 10
Medium (5'1") Human, Neutral Good (CR 10)
Armor Class 13
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)12 (+1) 16 (+3)10 (+0)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 1800 gp. Coral (150 gp). Red garnet (150 gp). Eye agate (5 gp). Tourmaline (150 gp). Tourmaline (150 gp). Tiger eye turquoise (5 gp). Star ruby (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Braxton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars, he is not a threatening figure. His small hat is riddled with cuts and holes. His eyes are gray and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the north, but his parents moved at a very young age to the west. A freak accident while working with his Architect mother left him crippled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Family, Immigrant. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Randal Braxton, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2200 sp.


Social Check DCs


Aldous Darby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a red feathered hat and red clothes. He wears a feathered hat to hide his balding. His brown eyes peer out from beneath his feathered red hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He comes from a rich western family. His mother took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Slave, Rich, Nature. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Aldous Darby, Male Human Rogue 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)13 (+1) 10 (+0)9 (-1)
Skills Investigation +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Simon Bentley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is kept up in a ponytail inside a small hat. He wears an eyepatch.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to loving parents in a slum to the north. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Flaws: Ugly, Secretive, Antagonistic, Mundane. Bonds: Poor, Debt. Occupation: Apothecary

Voice: Raspy

Attributes [hide]

Simon Bentley, Male Human Wizard 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 9 (-1)14 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 28000 sp. Violet garnet (700 gp). Citrine (80 gp). Rose (80 gp). Eye agate (14 gp). 1 Minor magic item.


Social Check DCs


Ernest Stanton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). He wears his silver hair down. His amber eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A freak accident while working with his Dilettante mother left him crippled. He inherited the family business which he has now maintained for 3 years.

Motivation: Sabotage a competitor; and to settle down with his crush

Ideals: Joker, Artistic. Flaws: Disease. Bonds: Job, Has a crush. Occupation: Body Guard

Voice: American accent

Attributes [hide]

Ernest Stanton, Male Human Warrior 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)10 (+0) 7 (-2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Just what you see.


Social Check DCs

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