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NPC Generator

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Advanced [show]


Robert Garfield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses like a well dressed Bather does. His chestnut hair is cut jaggedly and amateurishly. His ears are large.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born in a small island village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against dire rats.

Flaws: Ugly, Greedy. Bonds: Job, Enemies, Nature. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Robert Garfield, Male Human Ranger 9
Medium (5'5") Human, Neutral Good (CR 9)
Armor Class 8
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)10 (+0) 9 (-1)13 (+1)
Skills Investigation +3, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 170 pp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Jeweled anklet (1000 gp). A necklace of small pink pearls (4000 gp).


Social Check DCs


Randal Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He usually wears his tan robe and has his longsword always slung over his shoulder. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Bounty Hunter, his father struggled to pay the bills. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Flaws: Greedy. Bonds: Attractive, Slave, Poor, Family. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Randal Stansfield, Male Human Barbarian 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 57 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)17 (+3) 13 (+1)19 (+4)
Skills Athletics +2, Performance +7
Senses Passive Perception 11
Languages Common, Sylvan, Druidic, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +7

Possessions: Eye agate (5 gp). Violet garnet (1600 gp). Bloodstone (60 gp). Aquamarine (1600 gp).


Social Check DCs


Ernest Barton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He tends to wear a large white jacket. He has a silver handlebar mustache and slicked back silver hair. His amber eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Guardian, Rich, Adventurer. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Ernest Barton, Male Human Druid 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 7 (-2)8 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Trey Copeland, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and is dressed in a clean green cloak covering his clean studded leather. His hair is white and very short. He has blue eyes and a green hat with a red feather.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and money/treasure

Ideals: Philantrophist. Flaws: Shy, PTSD. Bonds: Immigrant, Rich. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Trey Copeland, Male Human Druid 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)14 (+2) 12 (+1)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


Charles Kendall, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in a clean green cloak covering his clean studded leather. His chestnut hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a minor phobia of water and hates getting wet.

History: Charles was born in the north. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Persistence. Flaws: Greedy, Fearful. Bonds: Attractive, Slave. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Charles Kendall, Male Human Warlock 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 10 (+0)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 48000 sp.


Social Check DCs

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