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NPC Generator

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Advanced [show]


William Alby, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized emerald on his right hand. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.

History: He was raised by priests from a young age. After coming to the age of reason, William took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Ideals: Joker, Gifted. Bonds: Rich, Religious, Mentor. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

William Alby, Male Human Warrior 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)16 (+3) 17 (+3)12 (+1)
Skills Sleight of Hand +5, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Celestial, Infernal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Hunter Read, Male Human [Permalink]

Personal [hide]

Description: A 6'4" southern man, he is wearing colorful clothing, dressed as a Cartwright. With bright white hair and a scraggly beard. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and to pay off his debts

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Religious, Adventurer, Debt. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Hunter Read, Male Human Barbarian 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 20000 sp. Brass mug with jade inlays (600 gp). Silver chalice with lapis lazuli gems (160 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Heward Shelley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is black, silky, and of moderate length. His hazel eyes peer out from beneath his top white hat.

Personality: His tongue was cut out and he uses sign language. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Heward was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Assassin and was forced into it by his family; and to unite with his sister

Ideals: Entrepeneur. Flaws: Disease, Hedonist. Bonds: Attractive, Family. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Heward Shelley, Male Human Warrior 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)12 (+1) 16 (+3)11 (+0)
Skills Athletics +1, Performance +2
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Heward Blyth, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His white hair is heavily combed to the left. He has hazel eyes.

Personality: Heward wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Some 8 years later his spouse died after the birth of his son. Heartbroken, Heward never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Disciplined, Justice, Gifted. Bonds: In love, Adventurer. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Heward Blyth, Male Human Cleric 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)7 (-2) 14 (+2)15 (+2)
Skills Arcana +0, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Jasper (20 gp).


Social Check DCs


Lance Harper, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears an entirely violet suit with yellow socks and a vest with buckled shoes. His left leg appears badly burned and disfigured. His hair is red and curly. He has a dull look in his blue eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and meet up once more with his childhood friend

Flaws: Racist, Ugly. Bonds: Rich, Adventurer. Occupation: Apothecary

Voice: Eastern European accent

Attributes [hide]

Lance Harper, Male Human Wizard 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 11 (+0)8 (-1) 15 (+2)13 (+1)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +0 / 2d6-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Iolite (80 gp). Golden yellow topaz (800 gp). Coral (160 gp). Aquamarine (800 gp).


Social Check DCs

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