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NPC Generator

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Advanced [show]


Robert Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. His tied-back hair is chestnut. He wears large thick round spectacles.

Personality: This man loves music and to teach people music more than just about anything. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to loving parents in a slum to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Artistic, Entrepeneur. Flaws: Addict, Fearful. Bonds: Poor. Occupation: Miller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Robert Mitchell, Male Human Bard 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 7 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 6 (-2)8 (-1) 13 (+1)13 (+1)
Skills Deception +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Red-brown spinel (130 gp). Azurite (10 gp).


Social Check DCs


Aldous Beverly, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He sports brown clothing, slightly heavier than average wear. He has a hunchback. His long white hair is drawn into a two foot long braid. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Job, Military. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Aldous Beverly, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 15 (+2)16 (+3)
Skills Insight +4, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. Freshwater pearl (10 gp). Coral (140 gp). Alexandrite (500 gp). Violet garnet (500 gp).


Social Check DCs


Balimaar Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is auburn, silky, and of moderate length. His green unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. When Balimaar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he wants revenge against dire rats

Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Attractive, Enemies, Military. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Balimaar Halsey, Male Human Rogue 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10000 cp. Golden yellow topaz (900 gp). Lapis lazuli (7 gp). Red garnet (70 gp).


Social Check DCs


Odo Atherton, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern man wears a fine chain shirt which he covers with black colored cloaks and clothing. His hair is short and brown. His ears are large.

Personality: He is calm most of the time but flees social interaction. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: When he was but 4 years old his parents immigrated from the north. Odo was born on a far northern forest where he grew up under the tutelage of his mother, an expert Layabout. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Athletic, Opinionated. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Layabout

Voice: Low and grunting

Attributes [hide]

Odo Atherton, Male Human Monk 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anthony Harley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. His blonde hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others.

Ideals: Fighting, Joker. Flaws: Insane, Fearful. Bonds: Slave, Nature. Occupation: Servant

Voice: French accent

Attributes [hide]

Anthony Harley, Male Human Adept 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)13 (+1) 18 (+4)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 300 gp. Banded agate (16 gp).


Social Check DCs

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