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NPC Generator

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Advanced [show]


Gerard Marston, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his yellow robe and has his whip always slung over his shoulder. He has a penchant for wearing a ring with an oversized emerald on his left hand. His blonde hair is cut short. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He struck the Sellsword job and began his own company from there.

Motivation: He is greedy.

Flaws: Shy, Antagonistic. Bonds: Rich, Religious, Job. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Gerard Marston, Male Human Paladin 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 83 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 11 (+0)11 (+0)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp. Blue sapphire (700 gp). Hematite (4 gp). Violet garnet (700 gp). Lapis lazuli (4 gp). 1 Minor magic item.


Social Check DCs


John Addington, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He wears a black armored body suit, with a simple red line shooting up and back down. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his green eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful necromancer made him what he is. A gifted student he started as a Mason, but he got bored and became a Tanner. He became a Tanner soon after.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Philantrophist, Impeccable. Bonds: Mentor, Job. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

John Addington, Male Human Aristocrat 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)10 (+0) 9 (-1)13 (+1)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 10000 sp.


Social Check DCs


Richard Stanley, Male Human [Permalink]

Personal [hide]

Description: A 6'4" southern man, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has shaved his head bald. His eyes are a pleasant hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in a small forest village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Nature, Military. Occupation: Performer

Voice: Indian accent

Attributes [hide]

Richard Stanley, Male Human Expert 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)16 (+3) 17 (+3)12 (+1)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Aquan, Draconic, Infernal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2

Possessions: 300 gp. Jet (70 gp). Amber (70 gp).


Social Check DCs


Nicholas Abram, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. He has a red handlebar mustache and slicked back red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Nicholas was born with his father's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To clean up the streets; and he wants to meet his childhood hero

Ideals: Justice, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Adventurer, Guardian. Occupation: Barkeep

Voice: Timid voice

Attributes [hide]

Nicholas Abram, Male Human Fighter 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)5 (-3) 9 (-1)14 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Solomon Barlow, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft yellow waves gently in the breeze. He is physically well-built. His silver hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy.

Ideals: Joker, Optimist. Flaws: Insomniac. Bonds: Rich, Immigrant. Occupation: Doctor

Voice: Sighs a lot, exhausted

Attributes [hide]

Solomon Barlow, Male Human Druid 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 8 (-1)12 (+1) 11 (+0)10 (+0)
Skills Sleight of Hand +6, Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 26000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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