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NPC Generator

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Advanced [show]


Bertram Hale, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and very much looks the part of a Animal Trainer. He wears his hair in dreadlocks. He has a dull look in his hazel eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Job, Nature. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Hale, Male Human Adept 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp. Iolite (20 gp). Onyx (20 gp).


Social Check DCs


Anselm Dryden, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss.

Flaws: Ugly. Bonds: Adventurer, Family, Has a crush, Religious. Occupation: Bather

Voice: pre-pubescent

Attributes [hide]

Anselm Dryden, Male Human Aristocrat 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 7 (-2)11 (+0) 13 (+1)12 (+1)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Kyle Crawford, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. His black hair is lengthy. His green eyes lackadaisically let the world flow into them.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. Over the years he perfected his riding and shooting skills. He left for the east, certain he would find work there.

Motivation: Revenge; and to be a spice merchant again

Flaws: Shy. Bonds: Attractive, Poor, Immigrant, Nature. Occupation: Ruler

Voice: Whispers

Attributes [hide]

Kyle Crawford, Male Human Paladin 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)18 (+4) 10 (+0)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Undercommon, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Clerebold Bradford, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Adventurer. His white hair is cut short. His blue eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. He is lazy, self-centered, vain, and jealous.

History: Born in the north his family was never financially stable. His family was turned out during the war. He and his family wandered north to less war torn lands. He then took over the family business and is one of the better Adventurer for hire.

Motivation: Revenge; and he'd like to take his coworkers down a peg

Flaws: Selfish, PTSD. Bonds: Job, Poor, Enemies. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Clerebold Bradford, Male Human Fighter 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)13 (+1) 16 (+3)10 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Charles Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He is renowned for his bright black suits and hats. He has moderate length silver hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Charles is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Charles took refuge in the ruined castle and found the beat up dagger and armor he uses now. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: Revenge; and someone believes him a fraud

Ideals: Justice. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Mason

Voice: Speaks in third person

Attributes [hide]

Charles Hayley, Male Human Adept 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Athletics +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs

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