Simon Law, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tan armored body suit, with a simple white line shooting up and back down. His blonde hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the east. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and his relatives are trying to arrange a marriage
Ideals: Athletic, Passionate, Justice. Bonds: Immigrant. Occupation: Barrister
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 57 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Solomon Langston, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a black poncho over his likewise colored trousers and shirt. With a patchy brown beard and wild brown hair. His face is scarred and worn.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Mercenary, who enjoyed hunting, Solomon was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Bather
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerald Hadleigh, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and white. His eyes are hazel.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His relatives are trying to arrange a marriage; and wants to work out more often
Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Marshal
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 18 (+4) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +6
Possessions: 500 gp.
Bertram Southey, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears white trousers with blue and grey striped suspenders. He wears various colorful collared shirts. His white hair is styled in orderly dreadlocks. His gray eyes lackadaisically let the world flow into them.
Personality: He is calm most of the time but flees social interaction. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He is the product a well kept family trust fund and as such has never really known need. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.
Motivation: He is currently in port desperately looking for someone to get him out; and he feels threatened by others
Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Rich, Slave. Occupation: Gardener
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 13 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 20000 cp.
Diggory Stapleton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His Stetson hat is riddled with cuts and holes. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Philantrophist. Flaws: Ugly, Addict, Antagonistic. Occupation: Mortician
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 17 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 8 (-1) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1200 gp.
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