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Advanced [show]


Don Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly golden, has prominent grey streaks. His green eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Don was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.

Motivation: He has money and likes to spend it; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive, Family. Occupation: Roofer

Voice: Whispers

Attributes [hide]

Don Ramsay, Male Human Wizard 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)17 (+3) 8 (-1)14 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 9
Languages Common, Halfling, Orc, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 300 gp. 1 Masterwork studded leather.


Social Check DCs


Dean Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He dresses in tan turtlenecks beneath a black coat with green slacks. He is bald on top and has large red tufts of hair around his ears. His green eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Dean was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He feels threatened by others; and wants to raise his children well

Flaws: Ugly, Antagonistic, Fearful. Bonds: Family, Adventurer. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Dean Quinton, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)15 (+2) 10 (+0)8 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Ralf Ridley, Male Human [Permalink]

Personal [hide]

Description: A 5'0" western man, he wears professional attire. With bright chestnut hair and a scraggly beard. His amber eyes peer out from beneath his broad tan hat.

Personality: He speaks before he thinks and is too direct. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now spends his time doing works of charity.

Motivation: To prove his worth to the world; and a strong sense of loyalty to human people

Ideals: Philantrophist. Flaws: Impulsive, Racist. Bonds: Attractive, Immigrant. Occupation: Actor

Voice: American accent

Attributes [hide]

Ralf Ridley, Male Human Wizard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 15 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. Aquamarine (400 gp).


Social Check DCs


Anthony Atherton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. He wears a wide-brimmed hat to cover his moderate length white hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and to unite with his brother

Ideals: Artistic. Flaws: Ugly, Emotional. Bonds: Adventurer, Family. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Anthony Atherton, Male Human Bard 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)13 (+1) 16 (+3)12 (+1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 10 pp.


Social Check DCs


Gerard Marley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a robe, a symbol of death around his neck, and a greataxe on his belt, marred by teas. His deerstalker hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Human culture. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and human compassion

Ideals: Fighting. Flaws: Ugly, Insane, Racist, Fearful. Occupation: Slave Trader

Voice: Jamaican accent

Attributes [hide]

Gerard Marley, Male Human Bard 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp. Blue star sapphire (600 gp). 1 Minor magic item.


Social Check DCs

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