Odo Graeme, Male Human [Permalink]
Personal [hide]
Description: A 5'2" western man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Odo was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Antagonistic, Forgetful. Bonds: Attractive. Occupation: Barkeep
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 4000 cp. 7 Acid flasks.
Chad Lancaster, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears skinny pants and wears a green and white robe with the hood down. His white hair is greasy and uncared for. He wears an eyepatch.
Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.
History: He was born in a small plains village. His mother took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Chad and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Stylist
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Randal Ogden, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. His auburn hair is cut short with large spiked bangs in the front. His eyes are likewise violet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Bather in town.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a soldier and died while he was still young. Randal was left his father's suit of armor and trained in its use and care. After a long history of fighting, Randal and his spouse have recently divorced.
Motivation: Marry his brother to traveling adventurers; and balancing his hectic life and new bather responsibilities is difficult
Flaws: Secretive, Antagonistic. Bonds: Job, Military, Family. Occupation: Bather
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 17 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan, Aquan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Hematite (9 gp).
Jocelyn Hampton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is cut short. His eyes are blue.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He receives visions of the future at random moments
History: He was born several months after his father was called into army service. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted divine powers by his dying sister.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Entrepeneur, Gifted. Flaws: Racist. Bonds: Family, Military. Occupation: Butcher
Voice: Whispers
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 9 (-1) | 9 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 18000 cp. 1 Masterwork Thieves’ tools. 1 Healer’s kit. 1 Disguise kit. 1 Bullseye lantern.
Balimaar Alby, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports red clothing, slightly heavier than average wear. He has moderate length black hair. His eyes are violet and catlike.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Balimaar has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Hedonist, Disease, Insomniac. Occupation: Mercenary
Voice: Italian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 6 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 5000 cp.
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