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NPC Generator

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Advanced [show]


Dean Rylan, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Gardener does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His hair is brown, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Dean studied abroad. He worked as a nervous Gardener and found it very stressful. He got away from his former life and has fallen to alcoholism.

Motivation: To be a Armorer again.

Ideals: Joker, Gifted. Flaws: Addict. Bonds: Job, Attractive. Occupation: Gardener

Voice: American accent

Attributes [hide]

Dean Rylan, Male Human Fighter 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)7 (-2) 13 (+1)15 (+2)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5

Possessions: 700 gp. Old masterpiece painting (1500 gp).


Social Check DCs


Anselm Astley, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants, and carries axes. His hair is long and white with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a small toy that he constantly fidgets with.

History: Anselm hails from a village terrorized by brigands. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting. Flaws: Cynical, Addict. Bonds: Enemies, Job. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Anselm Astley, Male Human Barbarian 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 9 (-1)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Chad Coombs, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his hair in dreadlocks. His hazel eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the south, certain he would find work there.

Motivation: He wants revenge against orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Persistence. Flaws: Mundane. Bonds: Religious, Immigrant, Enemies. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Chad Coombs, Male Human Monk 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)14 (+2) 12 (+1)11 (+0)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Abyssal, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp.


Social Check DCs


Gerard Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a yellow tunic with white highlights, and long tan pants that bunch up around his shoes. He has a hunchback. He keeps his blonde hair in a flapper bob. His face is scarred and worn.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Flaws: Ugly, Antagonistic, Shy, Mundane. Bonds: Poor, Family. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Gerard Sheldon, Male Human Commoner 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gunter Hallewell, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. His hair is black, silky, and of moderate length. This brown eyed westerner is not easily forgotten.

Personality: He is overprotective of those who hire his services. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He was granted divine powers by his dying sister.

Motivation: He uses money and sex appeal to get what he needs; and to protect his home

Ideals: Fighting, Gifted. Bonds: Attractive, Guardian, Rich. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Gunter Hallewell, Male Human Adept 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: Chalcedony (80 gp). Rhodochrosite (15 gp).


Social Check DCs

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