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Advanced [show]


Justin Clinton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with a lost civilization.

History: Born in the south his family was never financially stable. From there he went from mercenary job to mercenary job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and to reunite with his old friends

Ideals: Fighting. Bonds: Guardian, Adventurer, Poor, Family. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Justin Clinton, Male Human Warlock 9
Medium (6'5") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 68 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: Just what you see.


Social Check DCs


Manfred Walcott, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears dark leathers with embroidery and is in decent physical shape. His hair is blonde and very short. His gray eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. Manfred enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Hedonist, Mundane. Bonds: Immigrant, Family. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Manfred Walcott, Male Human Aristocrat 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 17 (+3)15 (+2)
Skills Athletics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 26000 sp. Alexandrite (1200 gp). Deep blue spinel (1200 gp).


Social Check DCs


Bernard Law, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is silver and curly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Bernard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: Bernard hails from a village terrorized by orcs. In his 16th year, his parents were killed by a orcs raid, leaving Bernard alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Extrovert, Persistence. Flaws: Ugly, Addict. Bonds: Enemies. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Bernard Law, Male Human Wizard 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)16 (+3) 17 (+3)6 (-2)
Skills Insight +5, Religion +5
Senses Passive Perception 13
Languages Common, Goblin, Gnome, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 400 gp.


Social Check DCs


Trym Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft blue waves gently in the breeze, marred by sweets. His chestnut hair is singed and shortened. He is baby faced.

Personality: He speaks before he thinks and is too direct. He enjoys reading and quiet.

History: Gifted from a young age, Trym studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Logical, Gifted. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Carpenter

Voice: Loud with bravado

Attributes [hide]

Trym Radcliffe, Male Human Wizard 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 17 (+3)14 (+2)
Skills Deception +5, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Harlow, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. His hair is long and auburn with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His amber eyes peer out from beneath his top black hat.

Personality: He exudes charisma. He is a tour de force of persuasion. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Fighting, Logical. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Adam Harlow, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 6 (-2)17 (+3) 14 (+2)14 (+2)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Gnome
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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