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NPC Generator

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Advanced [show]


Don Atterton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears long strands of sapphire and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the south, but his parents moved at a very young age to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Bowyer

Voice: Sounds elderly

Attributes [hide]

Don Atterton, Male Human Paladin 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Willoughby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and is wearing the road beaten gear of a warrior. He keeps his white hair in a flapper bob. This violet eyed northerner is not easily forgotten.

Personality: This man loves singing and to teach people singing more than just about anything. He does not trust anyone and sleeps with one eye open.

History: He was born in the north, but his parents moved at a very young age to the south. His first spouse was a Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hasn't been sleeping well lately.

Motivation: To pay off his debts; and find a way to reverse the transformation of his sister

Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Immigrant, Family, Debt. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Trey Willoughby, Male Human Warlock 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)17 (+3) 10 (+0)17 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Orc, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Anselm Beitz, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. He keeps his brown hair in a flapper bob. He has violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Anselm took refuge in the ruined castle and found the beat up dagger and armor he uses now. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and wants to open a new tavern

Ideals: Persistence, Justice. Bonds: Poor, Nature, Job, Adventurer. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Anselm Beitz, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)8 (-1) 14 (+2)10 (+0)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1100 sp. 1 Buckler.


Social Check DCs


Anselm Sutton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, blue cloak, and a wedding ring on his right hand. His auburn hair is unkempt and raggedy. His thin eyebrows rest above his beady gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of men and trembles around them

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted divine powers by his dying sister.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: In love, Poor. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Anselm Sutton, Male Human Barbarian 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Chad Winchester, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Hunter. He wears his auburn hair up. His eyes are green and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to raise his children well; and a need for knowledge about a nearby landmark

Ideals: Athletic, Gifted. Bonds: Attractive, Mentor, Adventurer, Family. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Chad Winchester, Male Human Expert 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 55 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)14 (+2) 8 (-1)14 (+2)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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