Heward Carlyle, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. With a patchy silver beard and wild silver hair. His face is scarred and worn.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. A true patriot, Heward would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Heward was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Ideals: Justice. Flaws: Ugly. Bonds: Military, Family, Adventurer. Occupation: Spice Merchant
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 20 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 6 (-2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Crawford, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He sports brown clothing, slightly heavier than average wear. His hair is auburn and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Simon wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Simon has worked very hard to control his curse. He has set out to sabotage the competition.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Disciplined, Logical. Flaws: Disease. Bonds: Job. Occupation: Sculptor
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Gnome, Celestial, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 29000 cp. Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Banded mail. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.
Anthony Hayley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears long strands of emerald and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce amber eyes like to dwell on things.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He also has developed a complete distrust of the Engraver profession.
History: He was raised in a plains tribe. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Justice. Bonds: Rich, Job, Nature, Adventurer. Occupation: Slave Trader
Voice: Timid voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Golden yellow topaz (900 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Chad Enfield, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries a battered dagger and tarnished longbow as well. He has wavy chestnut hair. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He got into the Guard business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has worked as a Guard like his father before him.
Motivation: Money/treasure; and expand his business
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Guard
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 21 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 1300 gp. Jet (110 gp). Amber (110 gp). 1 Minor magic item.
Alexandre Winterbourne, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born at the edge of vast plains. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.
Motivation: He feels threatened by others.
Ideals: Philantrophist. Flaws: Ugly, Insomniac, Fearful. Bonds: Nature, Mentor. Occupation: Beggar
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: Golden yellow topaz (300 gp). Obsidian (6 gp). Malachite (6 gp). Freshwater pearl (6 gp). 1 Minor magic item.
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