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Advanced [show]


Bernard Fidget, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of sais, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His top hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast island. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Cook job and began his own company from there.

Motivation: Further expansion of business; and to be a mercenary again

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Job, Nature. Occupation: Cook

Voice: Rolls R's

Attributes [hide]

Bernard Fidget, Male Human Adept 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Aquan
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 15000 sp. Tourmaline (160 gp). Fiery yellow corundum (500 gp). Deep green spinel (160 gp). 1 Minor magic item.


Social Check DCs


Bertram Tindall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black coat over a white low-cut shirt, and a wide-brimmed hat upon his head. He wears a wide-brimmed hat to hide his balding. He is baby faced.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the east, certain he would find work there.

Motivation: He is content; and he has a crush on the local dyer

Flaws: Secretive, Mundane, PTSD. Bonds: Immigrant, Attractive. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Bertram Tindall, Male Human Wizard 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common, Terran, Orc, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Chatham, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. With bright blonde hair and a scraggly beard. His fierce gray eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Justice, Gifted. Flaws: Mundane. Bonds: Poor, Attractive. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Geoffrey Chatham, Male Human Warrior 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)15 (+2) 11 (+0)10 (+0)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Theodoric Denholm, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is tall, broad shouldered and powerfully built. His red hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.

History: Theodoric was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Joker, Philantrophist. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Theodoric Denholm, Male Human Warlock 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 6 (-2)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 2d6+4, Ranged +1 / 2d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Balimaar Whitby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears baggy tan pantaloons and a black scarf. His white hair is singed and shortened. His green unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Disease, Antagonistic. Bonds: Immigrant. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Balimaar Whitby, Male Human Bard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 10
Languages Common, Infernal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp.


Social Check DCs

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