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NPC Generator

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Advanced [show]


Henry Hornsby, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a pastel vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His auburn hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He loves telling others what to do and how they should feel about things. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Opinionated. Flaws: Ugly, Fearful, Racist. Bonds: Rich. Occupation: Courier

Voice: Draws out vowels

Attributes [hide]

Henry Hornsby, Male Human Druid 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)8 (-1) 7 (-2)12 (+1)
Skills Athletics +3, History +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Guy Springfield, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a faded coat and loose pants complete with feathered hat. Beneath his clothing is a huge mess of scar tissue. He has styled his red hair well, parting it to the right. His eyes are a pleasant amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was always a brilliant, if unscrupulous mind. He was taken as a slave by a traveling circus and forced to perform He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Antagonistic, Impulsive, Insane. Bonds: Slave. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Guy Springfield, Male Human Druid 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 14 (+2)13 (+1) 7 (-2)15 (+2)
Skills Arcana +4, Athletics +0
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Coral (100 gp). Brown-green garnet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears brown painted combat armor at almost all times. He has a hunchback. He keeps his silver hair in a pixie cut. His brown eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He worked as a nervous Ploughman and found it very stressful. He then took over the family business and is one of the better Ploughman for hire.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Religious. Occupation: Ploughman

Voice: Complex vocabulary, royal

Attributes [hide]

Tim Bradshaw, Male Human Aristocrat 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)11 (+0) 10 (+0)16 (+3)
Skills Athletics +7, Deception +6
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +6

Possessions: 600 gp. White pearl (150 gp). Deep green spinel (150 gp). Black star sapphire (1100 gp).


Social Check DCs


Arnold Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who sports green clothing, slightly heavier than average wear. He has wavy brown hair. His eyes are amber and beady.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Carter, who enjoyed hunting, Arnold was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Nature, Military. Occupation: Courier

Voice: Scandinavian accent

Attributes [hide]

Arnold Staurheim, Male Human Sorcerer 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Athletics +1, Deception +3
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 2900 sp. Black pearl (600 gp). Golden yellow topaz (600 gp).


Social Check DCs


Gerald Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered brown stockings. He has a moderate pudge and is not very fit. His blonde hair is knotted and matted. His violet eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He pushes his goals aggressively. He is also a coward if confronted.

History: His father raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Marry his sister to traveling adventurers; and he desires power and/or immortality

Ideals: Artistic. Flaws: Fearful. Bonds: Nature, Adventurer, Family. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Gerald Emsworth, Male Human Ranger 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 7 (-2)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs

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