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Advanced [show]


Chad Barton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered monstrous two handed axe and tarnished mace as well. He keeps his auburn hair in a flapper bob. He wears an eyepatch.

Personality: He snorts whenever he laughs or is feeling confident. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark

Ideals: Fighting, Logical. Flaws: Ugly, Depressed. Bonds: Immigrant, Adventurer. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Chad Barton, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Richard Vance, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has wavy chestnut hair. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a wizard, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Doctor for hire.

Motivation: He wants revenge against orcs; and balancing his hectic life and new doctor responsibilities is difficult

Flaws: Impulsive. Bonds: Attractive, Religious, Mentor, Job, Enemies. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Richard Vance, Male Human Paladin 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)8 (-1) 12 (+1)13 (+1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. Alexandrite (600 gp). Deep blue spinel (600 gp).


Social Check DCs


Trey Skelton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is cut close to his head. His eyes are amber and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. While studying, he fell in love. They married and had a son. He has dedicated himself to building a better village for his children.

Motivation: His spouse's relatives view him with great suspicion; and he desires power and/or immortality

Flaws: Disease, Shy. Bonds: Adventurer, In love, Family. Occupation: Masseuse

Voice: Breathy voice

Attributes [hide]

Trey Skelton, Male Human Monk 8
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 79 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)15 (+2) 9 (-1)12 (+1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 10000 sp.


Social Check DCs


Rolf Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. His red hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: The child of southern immigrants he idolized his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his dancing dream.

Motivation: An old rival family wants him found; and money/treasure

Ideals: Opinionated, Artistic. Bonds: Rich, Family, Immigrant, Mentor. Occupation: Interpreter

Voice: Soft and melodious

Attributes [hide]

Rolf Cumberbatch, Male Human Fighter 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 82 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)16 (+3) 14 (+2)18 (+4)
Skills Nature +6
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Infernal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp. Moss agate (7 gp).


Social Check DCs


Gilbert Atherton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. His blonde hair is cut short. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 15 years.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Opinionated, Justice. Bonds: Attractive, Nature, Job. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Gilbert Atherton, Male Human Paladin 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs

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