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NPC Generator

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Advanced [show]


Hugh Remington, Male Human [Permalink]

Personal [hide]

Description: He dresses in red turtlenecks beneath a tan coat with white slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His hair is always cut to a buzz. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hugh took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He now travels the world, in search of power and loot.

Motivation: Retire the richest man in the east; and obtaining odd cultural human artifacts is his passion

Ideals: Passionate, Entrepeneur. Flaws: Fearful. Bonds: Nature, Adventurer. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Hugh Remington, Male Human Rogue 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 20 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)13 (+1) 17 (+3)5 (-3)
Skills Athletics +4, History +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1300 gp. Eye agate (10 gp). Aquamarine (1400 gp). Peridot (60 gp). Onyx (60 gp). Deep green spinel (90 gp). Moonstone (60 gp).


Social Check DCs


Reynard Brandon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fancy brown suit. He has a long silver beard with little hanging trinkets. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is afraid of women and trembles around them

History: He was born the only child of a wealthy merchant. In his 11th year, his parents were killed by a drow raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Reynard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Retire the richest man in the west; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Entrepeneur. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Knight

Voice: Smooth and feminine

Attributes [hide]

Reynard Brandon, Male Human Cleric 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 800 gp.


Social Check DCs


Alex Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and red workpants. His shirt is grey, and he wears a heavy red leather apron most of the time. His golden hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is witty, but his monotone delivery comes off as unnerving He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of western immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Immigrant, Slave. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Alex Winterbourne, Male Human Adept 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 10000 sp. Rhodochrosite (15 gp). Amethyst (70 gp). Obsidian (15 gp).


Social Check DCs


Adam Marley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears many layers of old clothing at all times. His long black hair reaches down to his waist. He has a dull look in his blue eyes.

Personality: Eccentric and domineering, Adam will drive conversation. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Family, Military, Nature. Occupation: Cook

Voice: Rolls R's

Attributes [hide]

Adam Marley, Male Human Paladin 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)13 (+1) 12 (+1)9 (-1)
Skills Acrobatics +6, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Arnold Atterton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He is portly but not overly obese. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered north to less war torn lands. He's since become an addict/alcoholic.

Motivation: To share knowledge with the world; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Logical. Flaws: Ugly, Addict, Antagonistic, PTSD. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Arnold Atterton, Male Human Expert 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 80 pp. 1 Healer’s kit. 1 Masterwork manacles. 1 Masterwork Artisan’s tools.


Social Check DCs

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