Hugh Stanley, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.
History: His mother raised him in a mountain cabin. Hugh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To be a Herbalist again; and balancing his hectic life and new bather responsibilities is difficult
Flaws: Addict. Bonds: Nature, Adventurer, Job. Occupation: Bather
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 9 (-1) | 7 (-2) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp.
Miles Hamilton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail. He wears his silver hair up in a very large beehive style do. His eyes are a pleasant green.
Personality: He acts crazy and hedonistic. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Miles was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has achieved small success as a Hunter.
Motivation: To prove his worth to the world; and meet up once more with his childhood friend
Ideals: Joker. Flaws: Hedonist, Impulsive. Bonds: Job, Adventurer. Occupation: Hunter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1400 sp.
Percival Quinton, Male Human [Permalink]
Personal [hide]
Description: He wears baggy green pantaloons and a brown scarf. He carries with him a set of scimitars, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His brown hair is knotted and matted. He wears an eyepatch.
Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. Energy wise he seems alert and responsive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Interpreter for hire.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Professionalism. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Interpreter
Voice: Posh accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raymond Blyth, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear green pants and tee shirts. His brown hair is cut jaggedly and amateurishly. He has blue eyes and a green hat with a white feather.
Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. He receives visions of the future at random moments
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants a kiss; and he has a crush on the local marshal
Ideals: Athletic, Gifted. Bonds: Has a crush, Family. Occupation: Herbalist
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp. 1 Minor magic item.
Hugh Anderton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has styled his golden hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised in a mountains tribe. He has chosen to use the inheritance that was left to him frivolously. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety; and wants to work out more often
Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Rich, Nature. Occupation: Servant
Voice: Russian accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp. Gold and topaz bottle stopper cork (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).
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