Hubert Elton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He wears tight fitting clothing which further accentuates his frame. He has a long golden beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.
History: Hubert was born with his father's beautiful face. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.
Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well
Ideals: Philantrophist, Pacifist, Gifted. Flaws: Addict. Bonds: Attractive, Family. Occupation: Tanner
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Arnold Tenley, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male tends to wear a large blue jacket. He is tall, broad shouldered and powerfully built. His silver hair is long and unkept. He wears an eyepatch.
Personality: He is overprotective of those who hire his services. Energy wise he seems alert and responsive.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To clean up the streets; and an old rival family wants him found
Ideals: Professionalism. Flaws: Ugly. Bonds: Guardian, Rich, Job, Family. Occupation: Fisher
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 700 gp. Gold and topaz bottle stopper cork (600 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.
William Hastings, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He carries a battered mace and tarnished kukri as well. His moppish black hair is in a traditional bowl cut. His brown eyes dart from person to person.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is afraid of women and trembles around them
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Religious. Occupation: Cook
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Godfrey Skelton, Male Human [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he has the majority of his body covered in plate. His chestnut hair is lengthy. His fierce amber eyes like to dwell on things.
Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is content; and he seems to be bored by most things
Flaws: Antagonistic, Hedonist, Mundane, PTSD. Occupation: Sellsword
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 10)
Armor Class 10
Hit Points 73 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Dwarven, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 6000 sp. 1 Minor magic item.
Hugh Emsworth, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his golden hair up in a very large beehive style do. He has a dull look in his hazel eyes.
Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He worked as a nervous Shoemaker and found it very stressful. He's also a talented Actor, but doesn't like to broadcast it.
Motivation: Revenge; and expand his business
Ideals: Artistic. Flaws: Insane, Lazy. Bonds: Job, Enemies. Occupation: Shoemaker
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 gp.
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