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Advanced [show]


Bertram Shipley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his blue boots flare out at the collars. His hair is cut close to his head. His face is scarred and worn.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Job. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Bertram Shipley, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. An abacus with copper, silver and gold markers (160 gp). Old masterpiece painting (700 gp). 1 Breastplate. 1 Chain shirt.


Social Check DCs


Dustin Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and tan robe with the hood down. He has done his best to style his auburn hair to look like a famous performer. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a minor phobia of water and hates getting wet.

History: He was born on a small isolated farm. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others

Flaws: Secretive, Fearful. Bonds: Nature, Rich, Military. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Dustin Crawford, Male Human Sorcerer 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs


Kyle Hampton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He sports a long black beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with his god.

History: He got into the Ploughman business at a young age. A gifted student he started as a Seamstress, but he got bored and became a Ploughman. He has gone from town to town working and never settling down anywhere, but has fallen for a local Seamstress. He hasn't told them the truth, but wants to settle down with them.

Motivation: A deep hatred of gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Athletic. Bonds: Attractive, Religious, Job, Has a crush, Enemies. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Kyle Hampton, Male Human Commoner 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Athletics +5, Survival +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Yorke, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his shield. His silver hair is cut short with large spiked bangs in the front. His eyes are likewise brown.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Mayor and found it very stressful. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: He'd like to take his coworkers down a peg; and to be a stableman again

Ideals: Athletic, Joker. Bonds: Job, Slave. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Ernest Yorke, Male Human Barbarian 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Deception +4, Investigation +5
Senses Passive Perception 11
Languages Common, Aquan, Sylvan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Crowbar. 1 Masterwork Thieves’ tools.


Social Check DCs


Bertram Mori, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. He wears his hair in dreadlocks. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Masseuse. He has a minor phobia of water and hates getting wet.

History: He was born in the west. He was an apprentice working in his mother's forge. He became a Masseuse soon after.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Ugly, Fearful. Bonds: Job, Immigrant. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Bertram Mori, Male Human Commoner 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills History +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs

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