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NPC Generator

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Advanced [show]


Roland Stafford, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his spear ready. His head has been shaved. His blue eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Roland is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a masseuse and was forced into it by his family

Ideals: Fighting, Joker, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Masseuse

Voice: Strong lisp

Attributes [hide]

Roland Stafford, Male Human Sorcerer 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)16 (+3) 13 (+1)8 (-1)
Skills Investigation +6, Stealth +6
Senses Passive Perception 11
Languages Common, Druidic, Aquan, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 200 gp. Sard (60 gp). Red garnet (60 gp). Golden yellow topaz (1300 gp). Amethyst (60 gp).


Social Check DCs


Trym Sutton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. His blue eyes peer out from beneath his broad brown hat.

Personality: His tongue was cut out and he uses sign language. Animals are drawn to him, and he is able to talk to them.

History: He was born at the edge of vast desert. His childhood dream was to be a Priest, but he was a colossal failure. He was granted necromantic powers by his dying brother.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Nature, Job, Has a crush. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

Trym Sutton, Male Human Ranger 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 10 (+0)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs


Alex Holton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. He has moderate length auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is afraid of women and trembles around them

History: The child of a Sellsword, who enjoyed hunting, Alex was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Flaws: Selfish, Shy, Antagonistic. Bonds: Attractive, Nature. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Alex Holton, Male Human Adept 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 sp.


Social Check DCs


Jocelyn Clapham, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Dyer. He is portly but not overly obese. His black hair is kept up in a ponytail inside a small hat. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Jocelyn took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and sabotage a competitor

Flaws: Antagonistic, Selfish, Mundane. Bonds: Nature, Job. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Jocelyn Clapham, Male Human Barbarian 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Performance +5, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10 pp. Banded agate (4 gp).


Social Check DCs


Aldous Asheton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears green painted combat armor at almost all times. He wears a top hat to hide his balding. His eyes are a pleasant hazel.

Personality: He likes to make people angry or surprised. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Flaws: Antagonistic, PTSD, Disease. Bonds: Adventurer. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Aldous Asheton, Male Human Wizard 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)17 (+3) 14 (+2)9 (-1)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 2000 sp. Fire opal pendant on a fine gold chain (1400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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