Patrick Shipley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair has been sun bleached extensively. His eyes, though not visible through his cowl, are green.
Personality: Always inclined to offer people food he seems plenty friendly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of a Mortician, who enjoyed hunting, Patrick was taken on many hunting expeditions. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Patrick began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by illithids. Patrick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He is greedy; and revenge
Ideals: Philantrophist, Entrepeneur. Bonds: Rich, Nature, Enemies. Occupation: Mason
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Infernal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Alex Hayley, Male Human [Permalink]
Personal [hide]
Description: A 6'6" northern man, he wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his sword. He has a very tight haircut. His amber eyes are passionate and lively.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. After a long history of fighting, Alex and his spouse have recently divorced.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Antagonistic, Ugly, Racist. Bonds: Rich. Occupation: Mortician
Voice: Indian accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 800 sp.
Hubert Berkeley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears tattered old clothes. He wears his black hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Extrovert. Flaws: Ugly, Insomniac, Insane. Bonds: Poor. Occupation: Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Geoffrey Nibley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears skinny pants and wears a white and blue robe with the hood down, and his gloved hand is found clutching a sword. His brown hair is knotted and matted. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Geoffrey lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school to support his sick mother, and resented it. He got away from his former life and has fallen to alcoholism.
Motivation: Marry his sister to traveling adventurers; and to reunite with his old friends
Ideals: Logical. Flaws: Addict, Emotional. Bonds: Adventurer, Family. Occupation: Glassblower
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 37 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
Possessions: Black pearl (1200 gp). Eye agate (5 gp). Onyx (80 gp). Iolite (80 gp).
Drogo Carlton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. With a patchy blonde beard and wild blonde hair. His ears are large.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also has developed a complete distrust of the Actor profession.
History: He is a Lamia in disguise. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better kind of golem.
Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern
Flaws: Ugly. Bonds: Job, Adventurer, Nature, Family. Occupation: Mayor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 47 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
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