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NPC Generator

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Advanced [show]


Tim Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of whips, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His silver hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Justice. Flaws: Selfish, Insane. Bonds: Rich. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Tim Hadleigh, Male Human Rogue 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)14 (+2) 11 (+0)15 (+2)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Manfred Staurheim, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. His chestnut hair is thinning but still full. He has gleaming, smiling brown eyes.

Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Human people; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Philantrophist. Flaws: Insane, Racist. Bonds: Military. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Manfred Staurheim, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)8 (-1) 14 (+2)6 (-2)
Skills Performance +0, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Lewis Compton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears blue trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 98. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is afraid of women and trembles around them

History: He was born into a rich family. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him; and he feels threatened by others

Ideals: Impeccable. Flaws: Insane, Shy, Fearful. Bonds: Rich. Occupation: Brewer

Voice: High pitched and raspy

Attributes [hide]

Lewis Compton, Male Human Sorcerer 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 9 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 9 (-1)13 (+1)
Skills Insight +2, Performance +4
Senses Passive Perception 9
Languages Common, Sylvan, Giant
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 6000 sp. Silver pearl (110 gp).


Social Check DCs


Norman Astley, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He has a slight overbite and is overall scrawny. His hair is chestnut, silky, and of moderate length. He has gleaming, smiling green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Ideals: Athletic. Bonds: Attractive, Job, Religious. Occupation: Soapmaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Norman Astley, Male Human Expert 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills History +5, Insight +5
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Drogo Astley, Male Human [Permalink]

Personal [hide]

Description: A 5'11" southern man, he typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. His white hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.

History: He was born in the south, but his parents moved at a very young age to the west. His mother was a mechanic, and taught him how to fix just about anything. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wishes to resurrect an old love; and wants a kiss

Ideals: Persistence. Flaws: Insomniac. Bonds: Immigrant, Has a crush, In love. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Drogo Astley, Male Human Wizard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)6 (-2) 12 (+1)9 (-1)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Average lock. 1 Small steel mirror.


Social Check DCs

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