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NPC Generator

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Advanced [show]


Peter Tyndall, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear green tank tops with black pants. He is an epitome of beauty. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes peer out from beneath his feathered green hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He left for the east, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and revenge

Ideals: Impeccable, Gifted. Bonds: Attractive, Military, Immigrant. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Peter Tyndall, Male Human Fighter 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)12 (+1) 17 (+3)16 (+3)
Skills Stealth +6, Survival +6
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Deep green spinel (110 gp). 4 Antitoxin. 1 Smokesticks. 2 Holy water. 2 Holy water.


Social Check DCs


Gerard Mitchell, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he is dressed in a clean black cloak covering his clean studded leather. With bright black hair and a scraggly beard. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Layabout, his mother struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Tailor.

Motivation: To be a Layabout again; and expand his business

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Poor. Occupation: Tailor

Voice: Scratchy, weak

Attributes [hide]

Gerard Mitchell, Male Human Warrior 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)7 (-2) 8 (-1)9 (-1)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp.


Social Check DCs


Shane Windsor, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He tends to wear a tan poncho over his likewise colored trousers and shirt. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a brothel owner, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure.

Ideals: Passionate, Entrepeneur. Flaws: Insane. Bonds: Mentor, Rich. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Shane Windsor, Male Human Expert 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 7 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)14 (+2) 10 (+0)13 (+1)
Skills Deception +4, Insight +3
Senses Passive Perception 10
Languages Common, Infernal, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 700 gp.


Social Check DCs


John Addington, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear flannel. He sports a long blonde beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is obsessed with a lost civilization.

History: A powerful wizard made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his music dream.

Motivation: He's looking for his big break.

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

John Addington, Male Human Cleric 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Athletics +3, Religion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. Rock crystal (80 gp). Moss agate (12 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


William Stratford, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair has been sun bleached extensively. His hazel eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.

Motivation: Many brigands want him driven away; and he's looking for his big break

Ideals: Fighting. Flaws: Fearful. Bonds: Guardian, Rich, Adventurer, Enemies. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

William Stratford, Male Human Paladin 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 10 (+0)17 (+3)
Skills Athletics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs

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