Rolf Dryden, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a small bristly mustache and wavy brown hair. His eyes are a pleasant hazel.
Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the south was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by drow. Rolf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He feels threatened by others; and he is unsatisfied with his job
Flaws: Mundane, Fearful. Bonds: Job, Enemies, Immigrant. Occupation: Mercenary
Voice: Low range voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 1000 gp.
Richard Shirley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. He wears his hair in dreadlocks. His blue eyes dart from person to person.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: The child of southern immigrants he idolized his father. After coming to the age of reason, Richard took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his dancing dream.
Motivation: He is unsatisfied with his job.
Ideals: Artistic, Gifted. Bonds: Job, Immigrant. Occupation: Banker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: Moss agate (12 gp). Azurite (12 gp). 1 Minor magic item.
Don Stansfield, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and typically wears grey cloth garments or leather armor. His red hair and beard is wavy and long. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Don hails from a village terrorized by gnolls. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.
Motivation: To unite with his sister; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Ugly. Bonds: Family, Religious, Enemies. Occupation: Shipwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Roger Southey, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His black hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot resist a sob story and will often dote over anyone who has one.
History: Roger was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: He loathes his own lifestyle; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Religious. Occupation: Jeweler
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 34 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 900 gp. Coral (80 gp). Red-brown spinel (80 gp). Eye agate (6 gp). Alexandrite (1600 gp). Freshwater pearl (6 gp). Red garnet (80 gp).
Peter Norton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears very tight pants and wife beaters, though occasionally he sports a grey coat, marred by chocolates. His hair is black and very short. His face is scarred and worn.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He was granted divine powers by his dying brother.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Job, Immigrant. Occupation: Locksmith
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Draconic, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 gp.
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