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NPC Generator

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Advanced [show]


Trym Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a brown low-cut shirt, and a Stetson hat upon his head. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of illithids once and for all.

History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by illithids. Trym was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: To reunite with his old friends.

Flaws: Disease. Bonds: Enemies, Adventurer, Mentor. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Trym Hamilton, Male Human Expert 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 6000 sp. Star rose quartz (60 gp).


Social Check DCs


Anselm Clapham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a grey feathered hat and grey clothes. He has dyed his greying golden hair a little too much giving a sharp golden color. This brown eyed westerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He struck the Barber job and began his own company from there.

Motivation: He is greedy; and he wants revenge against dire rats

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Rich, Job, Enemies. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anselm Clapham, Male Human Aristocrat 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Lewis Woods, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, tan shirt, and green tie. He carries with him a set of pickaxes on his belt, each one with a topaz on the hilt. His golden hair is long and unkept. He has blue eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is afraid of women and trembles around them

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Military. Occupation: Baker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lewis Woods, Male Human Rogue 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 18 (+4)13 (+1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Tim Mitchell, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With a patchy white beard and wild white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the west. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Philantrophist, Gifted. Flaws: Insomniac, Ugly. Bonds: Poor. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Tim Mitchell, Male Human Adept 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Henry Thornton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears pastel leather gloves, a pastel jacket, and tight pants. His golden hair is heavily combed to the right. His fierce green eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Miner born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Humans.

History: The child of a Mortician, who enjoyed hunting, Henry was taken on many hunting expeditions. When Henry reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Miner.

Motivation: He has a rivalry with the Church that dominates his actions; and to be a mortician again

Flaws: Racist. Bonds: Job, Nature, Military, Religious. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

Henry Thornton, Male Human Cleric 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)16 (+3) 12 (+1)9 (-1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc, Giant, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1400 gp. Black opal (1200 gp). Golden pearl (40 gp). Tourmaline (40 gp).


Social Check DCs

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