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Advanced [show]


Conrad Marley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. He has a long white beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born at the edge of vast forest. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Beggar for hire.

Motivation: He is content; and further expansion of business

Flaws: Mundane. Bonds: Job, Nature, Rich. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Conrad Marley, Male Human Warlock 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Insight +3, Investigation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: Silver chalice with lapis lazuli gems (140 gp). Black velvet mask with numerous citrines (140 gp). Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Guy Barton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long white beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and sabotage a competitor

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Guy Barton, Male Human Expert 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills Investigation +5, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Malachite (8 gp). Moss agate (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Nibley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his shield. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes peer out from beneath his broad tan hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Assassin in town.

History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and an old rival family wants him found

Flaws: Disease. Bonds: Job, Poor, Family. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Anthony Nibley, Male Human Warlock 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)13 (+1) 16 (+3)18 (+4)
Skills Investigation +4, Stealth +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 600 gp.


Social Check DCs


Peter Wentworth, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. His golden hair is smooth and relatively long. His half smiles and green eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a ruthless business man, a trait he acquired from his mother.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Entrepeneur. Bonds: Attractive, Slave. Occupation: Armorer

Voice: Gruff and masculine

Attributes [hide]

Peter Wentworth, Male Human Monk 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 15 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)13 (+1) 9 (-1)13 (+1)
Skills Intimidation +4, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 10000 cp. Eye agate (4 gp). Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Clayton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is well dressed, but even with his fine clothing he looks run-down, marred by chocolates. His Stetson hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are blue.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Unemployed

Voice: Dark and ominous

Attributes [hide]

Charles Clayton, Male Human Warrior 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp.


Social Check DCs

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