Gunter Conway, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is generally shirtless and showing off his tattooed chest. He wears a small hat to cover his moderate length brown hair. His hazel eyes are slightly larger than normal.
Personality: A skeptical and narcissistic man, Gunter's first love is himself. His second love is also himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Gunter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Bounty Hunter, but doesn't like to broadcast it.
Motivation: Further expansion of business; and to end his boredom
Ideals: Impeccable, Opinionated, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Architect
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anthony Sydney, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears grey trousers with black and white striped suspenders. He wears various colorful collared shirts. He is bald on top and has large white tufts of hair around his ears. He has violet eyes and a grey hat with a black feather.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to loving parents in a slum to the north. Anthony was born on a far northern forest where he grew up under the tutelage of his mother, an expert Map Maker. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world.
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Immigrant. Occupation: Map Maker
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Red garnet (40 gp). White pearl (40 gp). Peridot (20 gp). 1 Minor magic item.
Odo Palomarez, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His hair, while still mostly brown, has prominent grey streaks. He has blue eyes and a grey hat with a green feather.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Odo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born on a small isolated farm. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to raise his children well; and to reunite with his absent father
Bonds: Adventurer, Family, Nature. Occupation: Fletcher
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
Alex Cromwell, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears violet painted combat armor at almost all times. His black hair and beard is wavy and long. His eyes are gray and he is always smoking a pipe.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.
History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life; and he's repulsed by the pc
Ideals: Fighting, Logical. Flaws: Antagonistic, Depressed. Occupation: Body Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Giant, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Tanglefoot bags.
Patrick Barclay, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'0" and wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. His auburn hair is matted, messy, and big. He has gleaming, smiling hazel eyes.
Personality: He is irascible and easily irritated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of a Bellfounder, who enjoyed hunting, Patrick was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Carpenter like his mother before him.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Flaws: Ugly, Antagonistic. Bonds: Military, Nature, Job. Occupation: Carpenter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 200 gp. Chalcedony (60 gp). Red garnet (90 gp).
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