Dean Clifton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fitting clothing which further accentuates his frame, and a wedding ring on his right hand. He sports a long white beard, and similarly colored long hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A true patriot, Dean would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. Some 6 years later his spouse died after the birth of his son. Heartbroken, Dean never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He feels kind of lost in life; and he is currently in port desperately looking for someone to get him out
Ideals: Disciplined, Gifted. Bonds: Attractive, In love, Military, Slave. Occupation: Spy
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 10 (+0) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp.
Dustin Byron, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his brown hair to look like a famous performer. This brown eyed southerner is not easily forgotten.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.
Motivation: His religion dominates his actions.
Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Religious. Occupation: Navigator
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: Jade (70 gp). Rhodochrosite (14 gp). Bloodstone (70 gp). Hematite (14 gp). 1 Minor magic item.
Odo Rodney, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tight fitting white shirt and pants. He sports a long brown beard, and similarly colored long hair. He wears a mask on his face.
Personality: He exudes charisma. He is a tour de force of persuasion. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the north, but his parents moved at a very young age to the west. In his 18th year, his parents were killed by a gnolls raid, leaving Odo alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Philantrophist. Bonds: Attractive, Immigrant, Enemies, Has a crush. Occupation: Server
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 2 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 7 (-2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2800 sp.
Thomas Merton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear brown tank tops with white pants. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and he is always smoking a pipe.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. A true patriot, Thomas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He ran away from his former home and has been making his living as a Knight for the past few years.
Motivation: A strong sense of loyalty to Human people; and balancing his hectic life and new knight responsibilities is difficult
Flaws: Racist. Bonds: Attractive, Enemies, Military, Job. Occupation: Knight
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 13 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1000 gp. 1 Minor magic item.
Gerard Hailey, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His moppish black hair is in a traditional bowl cut. His eyes are brown and he is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Gerard embodies much of what other species detest in the Humans. He is obsessed with his god.
History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Engraver.
Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new engraver responsibilities is difficult
Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Religious, Job. Occupation: Engraver
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
