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Advanced [show]


Drogo Blythe, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a yellow vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His right hand appears badly burned and disfigured. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west, but his parents moved at a very young age to the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he uses money and sex appeal to get what he needs

Flaws: Ugly, Insane, Secretive. Bonds: Immigrant. Occupation: Sage

Voice: Low range voice

Attributes [hide]

Drogo Blythe, Male Human Fighter 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 15 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 5 (-3)11 (+0) 13 (+1)9 (-1)
Skills Investigation +3, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 10000 sp. Chalcedony (30 gp).


Social Check DCs


Wymar Thackeray, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with wide-brimmed hat. His white hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is frequently practicing swordplay.

History: Born to a poor family in the city he treasured whatever gifts he got. When Wymar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Selfish. Bonds: Immigrant, Military, Poor. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Wymar Thackeray, Male Human Monk 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills History +4
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Trey Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. His chestnut hair is lengthy and is close to two feet long. His amber eyes lackadaisically let the world flow into them.

Personality: Always inclined to offer people food he seems plenty friendly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Shoemaker.

Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Forgetful. Bonds: Poor, Military, Job, Enemies. Occupation: Shoemaker

Voice: Hissing voice

Attributes [hide]

Trey Gladstone, Male Human Adept 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)14 (+2) 11 (+0)8 (-1)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Adam Ogden, Male Human [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His chestnut hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Navigator, but he got bored and became a Unemployed. He has worked as a Unemployed like his father before him.

Motivation: Marry his brother to traveling adventurers.

Flaws: Insomniac, Mundane, Antagonistic. Bonds: Family, Job. Occupation: Unemployed

Voice: Shortens vowels

Attributes [hide]

Adam Ogden, Male Human Warrior 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)16 (+3) 10 (+0)10 (+0)
Skills Arcana +6, Deception +3
Senses Passive Perception 10
Languages Common, Undercommon, Infernal, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp. Onyx (30 gp). Eye agate (7 gp). Deep blue spinel (500 gp). Brown-green garnet (140 gp). 1 Chain shirt. 1 Full Plate.


Social Check DCs


Gerald Reed, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy tan pantaloons and a brown scarf. He wears a feathered hat to hide his balding. His brown eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has all his life been fascinated with painting.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he's repulsed by the pc

Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Merchant

Voice: American accent

Attributes [hide]

Gerald Reed, Male Human Warlock 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills History +6
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 400 gp. 3 Acid flasks.


Social Check DCs

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